Augmented Reality at Exeter

The Augmented Reality Project (2010) was built around the innovative and creative use of Augmented Reality.  This exciting new technology adds a layer of virtual information over the physical world, and enables mobile phone users (equipped with a suitable application) to interact with their surroundings, unlock a rich hidden curriculum and see the world in a different way.

The project used Augmented Reality as a means of interpreting the rich biodiversity of the University of Exeter’s main campus. Smartphone users were able to explore the campus and access scientific data as a layer of graphics and multimedia content superimposed on the living landscape viewed through the smartphone camera and viewing screen.

Find our more about the project, read about the project resources/outcomes, or learn more about Augmented Reality.

Contact: Liz Dunne, Matt Newcombe

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